Blender

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Your Artwork

What you create with Blender is your sole property. All your artwork – images or movie files – including the .blend files and other data files Blender can write, is free for you to use as you like.

That means that Blender can be used commercially by artists, by studios to make animation films or VFX, by game artists to work on commercial games, by scientists for research, and by students in educational institutions.

Blender’s GNU GPL license guarantees you this freedom. Nobody is ever permitted to take it away, in contrast to trial or “educational” versions of commercial software that will forbid your work in commercial situations.

Rendering

Create jaw-dropping renders thanks to Cycles, high-end production path tracer.

Modeling

Sculpting, retopology, modeling, curves. Blender’s modeling toolset is extensive.

Animation

Designed for animation, Blender is being used for award-winning shorts and feature films.

VFX

From camera and object motion tracking to masking and compositing, you can “fix it in post”.

Simulation

Featuring industry-standards libraries like Bullet and MantaFlow, Blender offers powerful simulation tools.

Pipeline

Integration with multiple pipeline tools is pivotal in many productions.

Game CreationDEPRECATED

Blender logic enables quick game prototyping as well as interactive visualisations.

Video Editing

The Video Editor offers a range of basic yet very efficient tools. 

Scripting

Featuring an extensive Python API, every tool is available for scripting and customization.

Customize

Because of its custom architecture, Blender’s UI, window layout and shortcuts can be fully customized.

We at AppsForMyPC have tested and used Blender and it worked pretty smoothly 🙂 🙂