What you create with Blender is your sole property. All your artwork – images or movie files – including the .blend files and other data files Blender can write, is free for you to use as you like.
That means that Blender can be used commercially by artists, by studios to make animation films or VFX, by game artists to work on commercial games, by scientists for research, and by students in educational institutions.
Blender’s GNU GPL license guarantees you this freedom. Nobody is ever permitted to take it away, in contrast to trial or “educational” versions of commercial software that will forbid your work in commercial situations.
Create jaw-dropping renders thanks to Cycles, high-end production path tracer.
Sculpting, retopology, modeling, curves. Blender’s modeling toolset is extensive.
Designed for animation, Blender is being used for award-winning shorts and feature films.
From camera and object motion tracking to masking and compositing, you can “fix it in post”.
Featuring industry-standards libraries like Bullet and
Integration with multiple pipeline tools is pivotal in many productions.
The Video Editor offers a range of basic yet very efficient tools.
Featuring an extensive Python API, every tool is available for scripting and customization.
Because of its custom architecture, Blender’s UI, window layout and shortcuts can be fully customized.
We at AppsForMyPC have tested and used Blender and it worked pretty smoothly 🙂 🙂